The LFR Drinking Game 5.0

man oh man, you guys have totally got to GIS “costume pugs”

Hi folks. It’s been a while, hasn’t it? Let’s get down to business.
The old LFR drinking game is horribly outdated. It needs updating. Wait a minute, wouldn’t the opposite of “outdated” be “indated”? And “updating” would be the opposite of “downdating.” THESE ARE WORDS? WHAT IS GOING ON.

Also, due to the tragic deaths of a guild in South Dakota after their attempts to complete my original drinking game, I am now legally obligated to severely reduce the number of reasons to drink to make the game more “realistic.” Realistic for who, a fucking pussy? Anyways, if you want to play “LFR Classic Crunksauce Drunkboss Mode” then just quadruple all of the given values for how many drinks you should take. LET’S GO!!!

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News Bulletin: IT Companies Around The Globe Forced To Schedule “Dark Days”

Fiscal September will come to a very strange close for many IT companies who collectively announced today that they would go dark in the last week of the month. A spokesperson for IBM gave the following statement, nearly identical to statements given by upwards of ten thousand different companies worldwide:

Unusually, over ninety percent of our techs have requested time off during this week of the year. We typically handle our requests for time off in a simple “first come first serve” manner, but when we began telling our employees that we couldn’t fulfill their requests they began raving and violently thrashing about our offices. We were concerned at first, but when we realized how many of our peers in the industry were experiencing the same thing we realized it would just be best to just let them take the week off.

A spokesperson for Symantec detailed their rationale for the decision:

Honestly, it works out best for our company. Our employees have vacation time that they are entitled to. Going dark for this week, during a relatively slow period of business in the year, allows us to ensure that our staff will be at optimal efficiency going into what is sure to be another very profitable fourth quarter.

EMC Corporation gave the following statement as well:

This event is eerily similar to what we went through during the second week of fiscal December back in 2010, when the majority of our employees all called out sick during the exact same days. We never discovered the exact reasoning behind the mass unavailability of our employees, but considering that it had little to no effect on our business we’re really not too concerned with going dark between September 23 and September 28.

We highly recommend checking any networks that you or your company uses prior to these dates, as finding a support technician will be very difficult during this time. We are doubtful that we’ll learn what is going on behind these strange¬†occurrences, but we’ll be sure to get that information to you if it ever becomes available.

Blizzard Announces Plans To Just Fucking Release A Goddamn Difficulty Slider Already

In a¬†press conference held earlier today, Blizzard President Mike Morhaime announced their latest plans to “just fucking release a goddamn difficulty slider already” for their popular online video game, The World of Warcraft.

We’re tired of this shit. Half of you fuckers are like “this is too easy” and the other half of you are saying “this shit’s too hard” and we’re just standing here looking like a bunch of goddamn assholes because you fuckers can’t make up your minds. We’re tired of it. We’re fucking done with it.

Later that day, the latest patch for the beta version of their next expansion, The Mists of Pandaria, included an early prototype of the difficulty adjustment option.

So we’re gonna test some shit out on the beta where you can pick from ten different difficulties. It’s not enough. We know it’s not, that would just be retarded. You know how many people play this game? I don’t have the numbers here but it’s probably more than the population of the fucking city you live in. You think ten difficulty settings is enough for that many assholes? We’re just gonna test this shit out with ten and then if it works we’re gonna throw in a percentage slider thingy so you can pick from a hundred difficulty settings.

Morhaime explained that they receive fan criticism on a daily basis and that they’re hoping this new system will quell some of the most common complaints directed at raid difficulty.

Not a single one of you fuckers is gonna be able to say shit. You want easy? You got easy. You want hard? You got hard. You want something in between? You got something in between. YOU. CAN’T. SAY. SHIT. FUCKERS.

The Blizzard president went on to explain that each level of difficulty would result in players being able to obtain progressively better levels of gear. For example, difficulty level 5 would drop items of level 485, difficulty 15 would drop 495, difficulty 40 would drop 520, and so on and so forth.

That oughta keep you twats busy. And you know what? We’re gonna make level 100 so goddamn impossible that not a single one of you sponsored fuckers is gonna be able to beat it. Actually, check this shit out: if you can beat level 100 then you get to be Blizzard president. What? Yeah, I just fucking did that. Come at me.

When asked if Blizzard had any plans to change the “Raid Finder” version introduced in their previous expansion, Morhaime responded:

LFR is a bag of dicks. And if you’re doing nothing but LFR… well, quite frankly, a bag of dicks is where you belong. We’re just gonna take out the item level restrictions and the “once a week” loot limit and make it a shitty cesspit where you go to drown in buckets of green quality gear and semen. We’re hoping this will result in making the system as big a bag of dicks as we originally intended it to be.

Top 5 Cataclysm Content I’ll Miss When Mists Comes Out

5. That awesome Icecrown farming spot

Believe it or not, this picture was taken by a bird!

When the Argent Tournament first sprang to life, it added a couple of little daily quest areas. Once of these areas was Deathspeaker’s Watch and it was filled with tons of level 85 mobs. Nothing too special about it.

Fast forward to nowzers. You’ve got the annoying quest to collect 250 ears for the Darkmoon Faire and you’ve got random holidays where you can farm kills for holiday currencies of sorts. You know what area is perfect for that? That’s right, it’s the dang Deathspeaker’s Watch. These level 85 mobs are just barely at the cutoff to give XP and so they melt like a stick of butter getting hit by a beam of fire from the moon. The arrival of Mists will mean that these mobs will be too low level to be killworthy at all :(

4. Stranglethorn Arena Master & Fishing Extravaganza

 

Zero fishies?!?!

When Blizzard goes through with their “Low-Level Zone Merging” program will it mean that I have to compete with the entire WORLD if I want to win a Stranglethorn Arena Master Trinket?!?!?! Will it mean that the entire WORLD is gonna be gunnin’ for my pools of tastyfishies?!?!?!?! :'(

3. Getting to hang out in Dalaran again

Dalaran: Azeroth’s largest congregation of magic users and elephant turds.

Cataclysm meant that nobody had to hang out in Northrend again. Which meant that I would not drop down to 3 frames per hour every time I tried to enter Dalaran because everybody was riding in a goddamn mammoth train around the city. Which meant that I could safely hang out there again without destroying my computer because it’s the coolest city ever. Unfortunately, Mists will require me to hang out in some Pandarian city so that I can have easy enough access to all that new continent stuff :(

2. The “Thrall’s Balls” Quote

:(

1. Icecrown Citadel

My guildies call him “The Lunch King” because seriously he needs to watch his cholesterol.

When ICC first came out, it was right around the time that I was first starting to raid more seriously. It was fun, and we eventually got the Lich King down, but we were by no means “great” raiders and so we had no chance of getting most of the achievements or heroic content downed. Regardless, it was a really fun, well-designed instance. So now that we’re all 85 and well practiced, ICC is really fun to go back to. It’s super easy so there’s not much risk of death, unless you completely ignore the mechanincs and keep your group disorganized, so you still get all those nostalgic feelings from when you were first running the place.

I fear that once Mists comes out, we’ll all outgear ICC way too much and it’ll lose that perfect balance of difficulty to nostalgia :(